A semi-replica of the original Street Fighter II
We’re going to replicate (up to alpha) on of the most iconic games of the arcade era: Street Fighter II: The World Warrior. First seen in 1991 in arcades, it cemented itself as the father of the modern fighting game genre, spawning multiple revised versions (Turbo, Hyper fighting, Champion edition, Final Challengers…) and serving as conrnerstone of the Street Fighter franchise.
In World Warrior, a player can choose between 8 playable charcters (Ryu, Ken, Dhalsim, E.Honda, Chun li, Blanka, Guile and Zangief) with distinct moveset, charcteristics and gameplay. In an arcade Run, each player has to face against each of the other 7 characters in succession (controlled by the IA) while getting past a handful of bonus stages. Upon doing that, the player has to face 4 non-playable characters (they would be added as such in later versions): Vega, Balrog, Sagat and M. Bison (originally known as Dictator). However, the true Street Fighter experience was not found in a single player run, but facing other players in a first-to-two round combat. The gameplay was so solid and fun that it sparked the first known competitive scene in a fighting game all over the world (mainly in Japan and America, due to game acces restrictions).
Currently there is no installation required, just execute the .exe provided in the download file!
Version 0.2:
Version 0.3:
Version 0.4:
Version 0.4.1:
Version 0.5:
Version 0.5.1:
Version 0.5.2:
Version 0.5.3:
Version 0.5.4:
Version 0.9:
Version 0.9.1:
Version 0.9.2:
Version 0.9.3:
Version 1.0:
Note: It is HIGHLY encouraged to play using gamepad
### General Controls :
Start in Gampads or Space in Keyboard: In menus, go to the next screen
ESC: Close the game
### Debug Controls:
F1: Show/Unshow the collision boxes
F2: Show debug gamepad
F5: Enable God Mode for the player 1
F9: Instant Draw Game in the fight screen
F10: Instant win for player 1 in the fight screen
F11: Instant win for player 2 in the fight screen
### Player 1 Controls:
Movement (keyboard / gamepad):
W / joystick up: Jump
A / joystick left: Move to the left
S / joystick down: Crouch
D / joystick right: Move to the right
Attacks:
U / X button: Light Punch
I / Y button: Medium Punch
O / R1 button: Hard Punch
J / A button: Light Kick
K / B button: Medium Kick
L / R2 button: Hard Kick
### Player 2 Controls:
Movement:
Up button / joystick up: Jump
Left button / joystick left: Move to the left
Down button / joystick down: Crouch
Right button / joystick right: Move to the right
Attacks:
On the NumPad
4 / X button: Light Punch
5 / Y button: Medium Punch
6 / R1 button: Hard Punch
1 / A button: Light Kick
2 / B button: Medium Kick
3 / R2 button: Hard Kick
### Special moves (Dhalsim):
(Using FCG notation, therefore opponent is implied to be on the right. If not, just flip directions.)
Down, down-right, right, punch: Yoga Fire
Left, Left-down, down, down-right, right, punch: Yoga Flame (Duration proportional to type of punch)
Right + Medium punch: Grab
Right + Hard punch: Throw
Hard punch at top of a jump: Yoga Mummy
Hard kick at top of a jump: Yoga Drill